In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how Capcom is using generative AI not for gameplay, stories, or character ...
Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. In a new interview with Google Cloud Japan, Kazuki Abe, a technical ...
Capcom's technical director, Kazuki Abe, has developed a generative AI system for game development. The system helps create unique ideas for environments using AI models like Gemini Pro and Imagen.
In today's Daily Fix: A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to ...
This article breaks down these two types of artificial intelligence in simple terms, exploring their unique roles, ...
Continuing the trend of re-releasing its classic fighting games as a compilation, Capcom announces the launch date for Capcom ...
Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. As video game development costs rise, publishers are increasingly looking ...